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Escellsia

A realm both vast and mysterious, largely unexplored by the people who inhabit it. While Guilds build men into masters and Nations continue their disputes, one would be a fool to assume that it is Kings who rule these lands...
 
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And That's a Wrap
Demon Powers/Abilities.... I_icon_minitimeSun May 30, 2010 12:18 am by Kami
This website is now officially closed. All topics must be finished, and all character must register on the New Website All ranking exams will be finished and ranked by a seperate proctor, and all money will be reset to $200 for everyone in order to make way for the new currency system, coming soon.

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Your Site-Moving Questions, Answered~!
Demon Powers/Abilities.... I_icon_minitimeWed May 26, 2010 3:12 pm by Kami
We've been getting a good amount of questions regarding the move and the time skip that the move will created for all characters. So here are a few general questions, along with their answers, and of course feel free to post any more concerns you have here.


Q: What abilities or weapons will we be able to add or expand on?
A: Not a whole lot, honestly. I'd say a few improvements on what you already have, but not by a lot, as well as maybe one or two new techniques. Let's not do a major overhaul, because that would then disrupt your rank, which will not change in the move. As for weapons, …

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Chizuni
Kage of the Swamps
Kage of the Swamps
Chizuni


Posts : 285
Rep. : 1
Join date : 2009-08-26
Age : 32
Nation : Village Hidden in the Swamps
Guild : The Academy
Energy Type : Chakra

Character sheet
Race: Human

Demon Powers/Abilities.... Empty
PostSubject: Demon Powers/Abilities....   Demon Powers/Abilities.... I_icon_minitimeSun Sep 06, 2009 11:25 pm

Demons have there own special powers in which they can use at your command. Here is a listing of them. Their powers come from their essence, which is like their life force. If a demons essence it totally taken away, the demon dies. Powers dont not drain the essence of a demon, unless otherwise stated.

Powers all demons can use, Imp-Marid
All demons can shape-shift into anything, well almost anything, that they can think of.((see Invisibility/illusions about the shape-shifting)) They are also pretty strong as far as physical strength,and speed according to rank, ofcourse.

Special Trait/Ability: Each and every demon has a special ability, that is unrelated to elemental control. ((your demons special ability cannot be solely elemental, like water control, or fire control, and cannot solely benefit the summoner, as demons are usually only care about themselves. It must also be relative the the rank of the demon. An imp cannot posses the ability to totally control gravity, or create solar flares, it has to be within the ranks abilities.))

Inner Sight: The power to see on all 7 plains of sight in which demons hide themselves on. humans can only see on the first plain, unless aided by someother power/artifact. Demons can see on all 7 plains. ((Doujutsu can aid a ninja in seeing up to the 4th plain))

Shield: A shield of essense encases the demon, protecting it from most damage, the higher the rank of the demon, the more damage can be absorbed.

Invisibility/Illusion: Can hide oneself on a different plain of sight, by either becoming invisible on the plains of sight lower than that sight, or becoming a different animal/object/person in the plains lower than the plain they hide on. Imps can only hide on the 2nd plain. Foliots on the 2-3rd levels. Djinn on the 2-5th level. Afrits on the 2-6th plains, and Marids on 2-7th plains. the 1st Plain is normal sight. If a demon has shape-shifted into some other animal person, their true form can be seen on the plain that they can go the highest in.

Illumination: can create a ball of light which aids them in dark places.

Levitation: Can levitate object, and in some cases, which pertain to rank, people and animals.


Powers of Foliots through Marids

Detonation: Beam of light that explodes when it contacts with anything, making an explosion realitive to the level of demon.

Inferno: Lets a beam of blue fire, that sets things on fire the instant it touches it. is quite hot, able to burn through most substances but not most metals, depending on the metal ofcourse.

Concealment: Ability to make the demon, or other object/person/animal/thing covered in black threads that hides them very well, making them almost blend in with their surroundings.

Seal: Seals objects with essence and makes them so they cannot be destroyed except by a very powerful force.

Powers used by Djinn through Marids

Compression: makes a beam of light fly out, that when it hits something, can compress it into a blob of matter the size of a golfball.

Paralization: Beam that temporally paralizes the target when hit. ((The length depends upon rank of the demon))

Snare: casts out threads that are extremely heavy on the targeted person/object. Threads weigh them down so much its extremely hard to move. The threads appear silvery, which is a demons true weakness, silver.

Spasms: beam of light that shakes anything apart that it hits, it shakes it so hard that it simply falls apart to tiny bits.

Spiraling Dismemberment: Beam of light that when it hits something, it cuts it apart, or cut sections off that stick out the most, like the legs, and arms, and head of a person.


Any of these can be posted on your demons page, as long as they follow the guidelines for power. (Imps cant use Compressions). IT IS, HOWEVER, NOT ASSUMED THAT YOUR DEMON HAS ALL THESE POWERS, YOU MUST INCLUED THEM ON THEIR LIST IF THEY CAN USE THEM.


((Note, if you have suggestions for demon spells like these, P.M. me. Most of these are the powers the Demons can use in the book, plus a few that I added...))

Also, this is posted in the rules, but just to review it....

Foliots: Can use the Summoners main element, the main element that is assoicated with your character, usually the first element you have learned...Chizuni's would be water, although she uses earth element just as much, notice I have more moves that deal in water than in earth. Foliots can use VERY basic manipulation with that element, no extreme stuff.

Djinn: Can manipulate both, or two incase you have more, of the summoner's elements. If you have more than 2, its the main two. Has greater control over elements than the Foliot did, enough to form basic jutsu (like a Single water dragon).

Afrits: Can manipulate 2 to 3 of the elements that the user can use. If you have only 2, than thats what it can manipulate. Has greater control over them than the Djinn, enough to bend the element, and create some less basic jutsu, but nothing too overboard.

Marids: Can manipulate all of the summoner's elements, and with greater control over them than the Afrits does. Can bend these elements, and use most jutsu of the element. Also has an element of its own, which is posted in the Demons list, under the Rank.
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