And That's a Wrap | Sun May 30, 2010 12:18 am by Kami | This website is now officially closed. All topics must be finished, and all character must register on the New Website All ranking exams will be finished and ranked by a seperate proctor, and all money will be reset to $200 for everyone in order to make way for the new currency system, coming soon.
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Your Site-Moving Questions, Answered~! | Wed May 26, 2010 3:12 pm by Kami | We've been getting a good amount of questions regarding the move and the time skip that the move will created for all characters. So here are a few general questions, along with their answers, and of course feel free to post any more concerns you have here.
Q: What abilities or weapons will we be able to add or expand on?
A: Not a whole lot, honestly. I'd say a few improvements on what you already have, but not by a lot, as well as maybe one or two new techniques. Let's not do a major overhaul, because that would then disrupt your rank, which will not change in the move. As for weapons, …
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| Rosary's Abilities | |
| | Author | Message |
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Rosary Drifter, 5th Rank
Posts : 75 Rep. : 0 Join date : 2010-03-22
| Subject: Rosary's Abilities Mon Mar 22, 2010 1:56 pm | |
| -Dark Matter -Helios Flame -Helios Matter (Combination of Helios flame and dark matter) -Immense physical strength -Immense durability
Helios Flame Searing flames, capable of scorching through many things -Helios Flames temperature is 1300 degrees Celcius (2372 degrees Farenheit) -Helios flame is immune to the restrictions of alternate dimensions and realities. There can be no restriction set upon it. In another persons domain. (I.E. a dimension that another character controls, or an illusion or something.) -It can't be extinguished through normal means, but it can be smothered by a greater strength and quantity of energy -Flames can take on any color, or can become transparent, at will. -Any weapons formed with the flames will have immense density and weight. -Corrupts anything other than its owner, resulting in a slow and temporary energy drain, and dimmed senses.
Helios Matter
A variation of Dark Matter made by adding Helios flames to it in the molding process. Anything formed with Helios Matter will have the properties of Helios Flame, and whatever properties were set in place, by whatever the Dark Matter was made to be/made to do. (i.e dark matter sword, explosion, beam, etc.)
Last edited by Rosary on Mon Mar 22, 2010 7:36 pm; edited 1 time in total | |
| | | Noxalyz Brawler of the Depths
Posts : 117 Rep. : 0 Join date : 2010-01-30 Nation : The Citadel Risen from the Depths Guild : The Academy Energy Type : Soul Energy, Plasma
| Subject: Re: Rosary's Abilities Mon Mar 22, 2010 2:10 pm | |
| - Rosary wrote:
- -Dark Matter
-Helios Flame -Helios Matter (Combination of Helios flame and dark matter) -Immense physical strength -Immense durability
Helios Flame siring flames, capable of scorching through anything. Whatever is burned is converted to energy for the fire angel or Gig, or any of his CASTs
Too much at your rank :] -Helios Flames lowest temperature is 1300 degrees Celcius (2372 degrees Farenheit) This can be the highest for your rank :]
-Helios Flames average temperature is equivalent to the highest temp of a star Higher rank
-Helios Flames highest temperature is that of a star gone Supernova Too much in general -Helios flame is immune to the restrictions of dimensions and reality. There can be no restriction set upon it. -It can't be extinguished through normal means, but it can be smothered by a greater strength and quantity of energy -Flames can take on any color, or can become transparent, at will. -Any weapons formed with the flames will have immense density and weight. -(Corrupts anything other than its owner) Elaborate on what happens to those things corrupted.
Helios Matter
A variation of Dark Matter made by adding Helios flames to it in the molding process. Anything formed with Helios Matter will have the properties of Helios Flame, and whatever properties were set in place, by whatever the Dark Matter was made to be/made to do. (i.e dark matter sword, explosion, beam, etc.) Everything crossed out needs to be toned down tremendously, unless I changed it myself :] Since your a character now, you need to suffer from what we have called limitations :] and as such, the suffering begins. | |
| | | Gig Drifter, 3rd Rank
Posts : 324 Rep. : 0 Join date : 2010-02-26 Nation : Fuck nations Guild : No interest Energy Type : Nanobots, Electromagnetic energy, Fission and Fusion Reactions
| Subject: Re: Rosary's Abilities Mon Mar 22, 2010 6:59 pm | |
| Yeah yeah I meant to do it but the period ended, anyway I don't have a problem with this or the weapons, I'll edit in your changes. | |
| | | Gig Drifter, 3rd Rank
Posts : 324 Rep. : 0 Join date : 2010-02-26 Nation : Fuck nations Guild : No interest Energy Type : Nanobots, Electromagnetic energy, Fission and Fusion Reactions
| Subject: Re: Rosary's Abilities Mon Mar 22, 2010 7:08 pm | |
| There, I believe I edited everything here, now its off to the weapons list. | |
| | | Taz Journeyman of the Sunlit Kingdom
Posts : 1282 Rep. : 11 Join date : 2009-08-19 Age : 34 Nation : Sunlit Kingdom Guild : The Covenant
| Subject: Re: Rosary's Abilities Mon Mar 22, 2010 7:29 pm | |
| - Quote :
- -Helios flame is immune to the restrictions of dimensions and reality. There can be no restriction set upon it.
Can you explain this please? | |
| | | Rosary Drifter, 5th Rank
Posts : 75 Rep. : 0 Join date : 2010-03-22
| Subject: Re: Rosary's Abilities Mon Mar 22, 2010 7:30 pm | |
| Its basically that when in another persons dimension or whatever they cant be controlled by the rules there. I'll edit it so it sounds less broken. | |
| | | Taz Journeyman of the Sunlit Kingdom
Posts : 1282 Rep. : 11 Join date : 2009-08-19 Age : 34 Nation : Sunlit Kingdom Guild : The Covenant
| Subject: Re: Rosary's Abilities Mon Mar 22, 2010 7:40 pm | |
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