Shadow control- Vylence has the natural ability to manipulate all shadows. This includes being able to make the shadows solid and physical.
Darkness control- The ability to manipulate the darkness that resides in the shadows. Those who think there isn't a difference between shadows and the darkness in shadows are wrong, cause there is. Shadows are the absence of light, while the darkness is the negative energy that is in almost everything. dark emotions, villainous personnel, even darkness itself possess this negative energy among other things.
Third eyes- When Vylence opens his third eye, an eye opens up on all the shadows he is currently using. Whatever these eyes on the shadows see is incorporated into Vylence's vision, letting him see what they see.
Shadow fiends- At Vylence's will, the shadows he uses can grow mouth with razor sharp teeth, which could be used to devouring other negative energies, shadows, etc.
Shade Spike- Shadows will extend upward at a high velocity with a blade like tip, skewering what happens to be in their way.
Shade Drill- Shadows extend at a high velocity with a blade like body. They vibrate and spin at an alarming rate, forcing itself through extremely tough materials.
Shadequake- A pulse of negative energy pulsates through the surface in which either the shadow being used for the attack resides, or where Vylence stands. This quake can destroy the enviroment by injecting negative energy to damage it on impact.
Shade wave- A wave of shadows races across the ground in a single direction. Anything hit by the wave will be caught in a shadow possession by Vylence.
Shadow possession- By connecting the shadow that comes from his own body with the shadow of the target, their movement ceases, and their actions will mimic Vylence's.
Inanimate possession- Vylence can use the shadow of a near by object to possess other targets. People possessed by these object's shadows will be disabled from moving their legs as long as possessed.
Shadow beam- Beams of dark energy, shadow energy and/or negative energy shoot out of the third eyes on the shadows. Size and power of beams vary on the amount of energy used.
Shade Impulse- Vylence holds his hand out and fires a shockwave of shadow energy. Whatever is hit by this shockwave becomes partially paralyzed and movement speed will decrease.
Scarfs- Vylence's three scarf ends can extend and move about on their own, or according to Vylence's thoughts. They have a third eye on them at all times.
Shade Shield- Shadows protrude from the ground around Vylence and form a barrier around him. From these walls of shadows, Shadow beams can be fired.
Shade Vortex- Vylence's current strongest move. Gathers a monumental amount of shadows to a single point then they begin to spiral, forming and opening a black hole like portal that sucks in whatever is near by. This can only be done twice in a single match.
Umbra Tundra- Vylence releases a burst of negative energy and shadow energy that corrupts the photons in the atmosphere and merges with them. The burst of negative energy and shadows also degenerates everything within its range, as well as corrupt them.
Shadow Spiders- Spiders forged from Vylence's shadows. These spiders travel along the ground as shadows do. if these spiders bite the targets shadow, they will become paralyzed.
Shadow Sneak- Vylence transports himself from one shadow to another.
Crimson Blood- Vylence's blood can create 'shade spots' on the surface of which they touch. These 'shade spots' are mini shadow dots that do not dissipate in light, but Vylence cannot attack from them.
Devour Adaption- Whatever Vylence's shadows consume, he can adapt to.
Ability consumption- If Vylence consumes a humanoid of some sort (clone, person, android, etc) he gains a physical trait from that person as well as a temporary power boost.
Shade Merge- Vylence's shadows can condense themselves. They aren't as plentiful this way, but each shadow have more penetrating force and a better resistance to light.
Shade Illusion- After devouring Slain, Vylence gained his impressive speed, allowing him to move so fast that after images are left in his wake.
Jovian-
Vylence creates a small sphere of concentrated negative and dark energy, forming a ball that attracts anything in the area to itself, growing bigger over time. This being said, Jovian has a very small core and is composed of majorly tainted energies and elements, like a Jovian planet. It acts as a amplifier for shadows and it sucks in photons, corrupting them afterward. Its has the same attributes of an actual jovian planet, so it acts as a natural occurrence and cannot be purified or effected by abilities that show divinity, etc.
Black Sun-
Vylence creates a shade vortex that quickly absorbs energy, heat, and photons in the area then corrupts them, creating a giant mass that is a black sun. Temperatures that exceed 1,000 Fahrenheit, the Black Sun strengthens Vylence shadows. This black lets shadows be used even after all photons in the area have been sucked in. It mimics an actual sun, making itself a natural occurrence that cannot be purified, etc.
Thats all for this rank.